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Fan fiction and concept for the new gameplay type
Radiance Offline
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Posts: 319
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Joined: Aug 2015
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#3
RE: Concept for new gameplay type

(09-01-2015, 02:24 PM)Googolplex Wrote: Amnesia or SOMA are not the right games for fun-elements like that.
I even didn't want to have them in other games. This simply destroys a plausible atmosphere by dulling the game down with action/fun.

Sorry that I don't agree with your idea.

It's OK. There are many types of audiences and their desires when playing the game.
I just want to find a way to match theese two types of audiences so that everybody will be pleased of their expectations of the game.
Also, it would give you the freedom to replay it in different ways.
This was the reasoning for the two gameplay layers.
(This post was last modified: 09-01-2015, 03:06 PM by Radiance.)
09-01-2015, 02:31 PM
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Messages In This Thread
RE: Concept for new gameplay type - by Googolplex - 09-01-2015, 02:24 PM
RE: Concept for new gameplay type - by Radiance - 09-01-2015, 02:31 PM
RE: Concept for the new gameplay type - by jens - 09-02-2015, 08:55 AM



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