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Penumbra prelude
eliasfrost Offline
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#6
RE: Penumbra prelude

I didn't mean literally one person. It was a way of saying "someone" or "some people", it's not to be interpreted literally. Tongue:

Since both Unity3D and UnrealEngine3 is now free, one could use one of these to recreate the prelude to the Penumbra games. Smile

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11-23-2009, 12:32 PM
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Penumbra prelude - by Smaxer - 11-22-2009, 01:54 PM



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