Rapture
Posting Freak
Posts: 1,078
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RE: Known Issues with the Level Editor
Found out why objects were doubling in scale.
If you change the "Snap sep." from the default 0.25 to another value. The object can increase in size or decrease by a factor when your scaling it. (Clicking or dragging the handles will trigger this)
Examples...
0.001 = Reduces by 1/4 of the original size
0.125 = Doubles the original size
0.5 = Reduces by 1/2 of the original size
1 = Reduces by 1/4 of the original size
Only affects objects when "Toggle Grid Snapping" is on.
I only see this affecting Scaling, not on Transform or Rotation... yet.
(This post was last modified: 09-29-2015, 07:53 PM by Rapture.)
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09-29-2015, 07:51 PM |
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