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Blog:"On Versioning (or how the simplest thing can save you from the hardest pain)"
Luis Offline
Frictional Games

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Joined: Jun 2006
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#3
RE: Blog:"On Versioning (or how the simplest thing can save you from the hardest pain)"

Yeah bugs are annoying, but when the project you are working gets big enough, you are pretty much forced to go hunting them down. Having to rewrite stuff is something you want to avoid at all costs, and always have it as last resort.
Never checked WC3. Does it provide any means of debugging?

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12-23-2009, 02:17 PM
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