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Poll: Which of these answers describes best how you felt about SOMA's monsters?
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Not scary at all and very easy to get past.
0%
0 0%
Just an annoyance.
3.93%
12 3.93%
A bit scary, but mostly annoying.
19.34%
59 19.34%
A bit scary and interesting to encounter
23.93%
73 23.93%
Very scary, but also a bit annoying
32.46%
99 32.46%
Very scary and interesting to encounter.
20.33%
62 20.33%
Total 305 vote(s) 100%
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Official Poll Regarding SOMA's Monsters
WarGod45 Offline
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RE: Official Poll Regarding SOMA's Monsters

(09-12-2016, 04:39 PM)CrashHeadroom Wrote: More monsters would be a good thing imo and a reason to run from them. Many of you may not agree with this but I think another look at the old combat system from Overture might be a good idea. I had some interesting thoughts while dealing with Akers (also while working on my music) and I think a shove/thump system would have been good.

Take Akers dialogue for example. A few of you have found it silly, HOWEVER...redo the voice to be something that the player would pay attention to, construct a philisophical fight/chase scene with Akers rambling off his dialogue at you while running away/hitting him/shoving him, eventually leading to being corned and fighting him back.

Also, why were the patchwork enemies cut? Was it due play testers wanting a bit of a break after dealing with Theta?

Agree with this, the combat system from Overture was better.Big Grin
10-11-2016, 11:08 AM
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Messages In This Thread
RE: Poll Regarding SOMA's Monsters - by Vale - 10-05-2015, 06:46 PM
RE: Official Poll Regarding SOMA's Monsters - by WarGod45 - 10-11-2016, 11:08 AM



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