Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Suggestions and Subjective Guidelines for Custom Story Level Design
PathOS Offline
Member

Posts: 189
Threads: 11
Joined: Sep 2013
Reputation: 6
#2
RE: Suggestions and Subjective Guidelines for Custom Story Level Design

Thanks! Please do feel free to address any points though. I've seen your posts in several of the CS threads in helping to educate those who are testing the Editor, either in terms of level design tips or especially when it comes to prop and lighting placement.

It is certainly great to hear that you're going to do a tutorial! That will be absolutely helpful for sure, because it is clear from just a cursory glance that HPL3 will be less "pick up and play" to Edit than the previous version was, for better or worse.
10-13-2015, 07:54 PM
Find


Messages In This Thread
RE: Suggestions and Subjective Guidelines for Custom Story Level Design - by PathOS - 10-13-2015, 07:54 PM



Users browsing this thread: 1 Guest(s)