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PointLight_4
Abion47 Offline
Senior Member

Posts: 369
Threads: 22
Joined: Oct 2015
Reputation: 46
#3
RE: PointLight_4

One thing that happens to me sometimes is that when I put a point light down (or an entity, static object, or whatever) I use the XZ plane grid to place the objects, so when I try to put something down either far above or below Y=0 it doesn't appear to work when I'm actually just placing the objects so far off in the distance they are virtually invisible. Could this be what is happening?

Another thing I've noticed is that light masks don't like it when you move the mask area around after the mask has been placed and the lights connected, and when I try the lights will still treat the original location and size as the masked area until I reconnect the lights. This has led to a couple confusing situations for me when I duplicate a room with a light mask in it, then move the room elsewhere and suddenly the lighting in the room is all screwed up.
11-28-2015, 05:12 PM
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Messages In This Thread
PointLight_4 - by Hypercube - 11-28-2015, 01:03 AM
RE: PointLight_4 - by Hypercube - 11-28-2015, 02:42 AM
RE: PointLight_4 - by Abion47 - 11-28-2015, 05:12 PM
RE: PointLight_4 - by Hypercube - 11-29-2015, 04:23 AM
RE: PointLight_4 - by Romulator - 11-29-2015, 05:48 AM
RE: PointLight_4 - by Hypercube - 11-29-2015, 07:05 AM
RE: PointLight_4 - by Abion47 - 11-29-2015, 07:09 AM
RE: PointLight_4 - by Hypercube - 11-29-2015, 07:44 AM



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