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Solving some crashes
Urkle Offline
FG - Associate

Posts: 1,172
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#4
RE: Solving some crashes

don't compile at full optimization.. The optimizer has been known to create issues when set to full (even with GCC's optimizer).

Hmm.. it's acting like it's not finding any resources. You sure you install of the game isn't corrupted somehow?

And the Couldn't add func looks very odd.. That is referencing the Angelscript section.. you might want to start by re-downloading angelscript and compiling it "fresh" instead of using the provided lib (which was created in VS 2003).

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
05-16-2010, 05:39 PM
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Messages In This Thread
Solving some crashes - by devqq - 05-16-2010, 01:52 AM
RE: Solving some crashes - by Urkle - 05-16-2010, 03:48 AM
RE: Solving some crashes - by devqq - 05-16-2010, 04:51 PM
RE: Solving some crashes - by Urkle - 05-16-2010, 05:39 PM



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