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Sound entities can be heard everywhere in level despite the distance being set
Reminiscity Offline
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Posts: 81
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Joined: Jan 2013
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#1
Sound entities can be heard everywhere in level despite the distance being set

As the title reads. The distance is set and is not covering the whole map. KeepPlayingOutOfRange is set to false in the .snt. STILL it can be heard everywhere.

Has anyone had the same problem?

My mod Amadeus
01-01-2016, 01:54 PM
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Sound entities can be heard everywhere in level despite the distance being set - by Reminiscity - 01-01-2016, 01:54 PM



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