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Monsters in the game (A bit spoilerish?)
tzb Offline
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Posts: 7
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Joined: Sep 2010
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#16
RE: Monsters in the game (A bit spoilerish?)

I caught on to the scripted spawning/despawning mechanic pretty quickly, based on
Spoiler below!
the Wine Cellar and Refinery encounters.

At first, I figured the authors were just trying to build up some tension before the real action began, and after encountering the persistent monster of the
Spoiler below!
Cellar Archives,
I thought that was the new norm going forward. However, when the transient encounters returned in later areas, I started to realise what a superb way this is to rebuild and maintain the tension throughout the later acts of the story.

Incredibly well done.
09-12-2010, 08:40 PM
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RE: Monsters in the game (A bit spoilerish?) - by tzb - 09-12-2010, 08:40 PM



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