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Monsters AI is like 5 years ago
Mjarr Offline
Junior Member

Posts: 46
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Joined: Sep 2010
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#31
RE: Monsters AI is like 5 years ago

I am not sure if the issue is more about Amnesia being a niche horror game in a way, that instead of shooting ugly things and absolutely lacking in atmosphere and certain mindfuckness it actually has something involved to the point it can scare even a person who already gave hope on any horror game to begin with, or that it is single player only and offers somewhat poor "bang for buck", which is already a poor way to measure game's worth because typical player who uses such method is more likely to just skip single player and go for multiplayer. If it's the former, I am not really surprised while if it's the latter I could point out so many flaws in that method of measuring game's worth.

I did find few glitches with the AI but I think it was more caused by the fact I was doing way too good job at hiding in somewhat odd or improvised places rather than intensionally glitching them to do some silly things. Even those I am less anal than I would usually be, since small dev teams rarely have such big budgets as some major cashcows people often worship, which in contrast have relatively more issues with basic quality than some indie-games despite having more resources. I've seen far more interesting glitches and bugs in HL2, L4D and few other more 'modern' games (even with piss-poor AI, looking at you HL2) than I've seen in Amnesia and considering the relative diffrence in resources, that's really interesting. Now of course with Amnesia I'm willing to say the problem is more related that it's somewhat too obvious and easy how to hide from the enemies most of the time, and those cases when it isn't simply walking around is a good way to buy time since the enemies most of the time will only run if you run, unless it's somewhat scripted sequence.

SmokeSum Wrote:i know Death Space is a horror/scienfiction survival shooter but this game got me scared till the end cause monsters can jump from every corner, ventilation shafts or behind a door and these monsters you realy don't want to meet cause some of them realy get you hard times...

On the other hand I found Dead Space extremely boring and really poor effort, as it was decent shooter but absolutely no redeeming factors with the whole horror thing. I only played it for six hours (after buying it on sale) before dropping the ball, as there was only one part where I got remotedly startled and that was because I yawned at the same time when some random ambient sound sounded somewhat fishy on the background. If you get in monster's line of sight in Amnesia and let them start munching you you're kebab in few seconds, and if you just run mindlessly they will run after you - and run faster and you don't have magical super awshum weapons to save you, so depends what you consider a hard time.

Anyway, if you dislike Amnesia that's not my problem, but since the common complaint I've heard are basically the same you've said, unfortunately it's a sad fact there are diffrent ways to make horror in a video game. Dead Space (and most other typical survival horrors dubbed these days) is more about ugly things jumping in front of your face so you can blast them to death, Amnesia (and Penumbra) is more about that you know there are some ugly bastards wanting to munch your arse but you have no idea where or when, it's passive-aggressive. Dead Space makes ok shooter, but horror? I've got more scared by playing the original Operation Flashpoint when RPG passed the truck I was driving by two inches from the window.
09-27-2010, 11:47 AM
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Messages In This Thread
Monsters AI is like 5 years ago - by SmokeSum - 09-15-2010, 08:07 PM
RE: Monsters AI is like 5 years ago - by NGW - 09-16-2010, 07:39 AM
RE: Monsters AI is like 5 years ago - by sacroid - 09-16-2010, 08:06 AM
RE: Monsters AI is like 5 years ago - by SmokeSum - 09-17-2010, 12:35 AM
RE: Monsters AI is like 5 years ago - by Jinix - 09-17-2010, 12:46 PM
RE: Monsters AI is like 5 years ago - by SmokeSum - 09-17-2010, 01:51 PM
RE: Monsters AI is like 5 years ago - by jens - 09-17-2010, 02:14 PM
RE: Monsters AI is like 5 years ago - by Sexbad - 09-19-2010, 08:00 PM
RE: Monsters AI is like 5 years ago - by Jinix - 09-19-2010, 08:29 PM
RE: Monsters AI is like 5 years ago - by Yuhaney - 09-17-2010, 10:31 PM
RE: Monsters AI is like 5 years ago - by tonewww - 09-19-2010, 10:13 PM
RE: Monsters AI is like 5 years ago - by Jinix - 09-18-2010, 08:48 AM
RE: Monsters AI is like 5 years ago - by Zanderat - 09-18-2010, 03:23 PM
RE: Monsters AI is like 5 years ago - by SmokeSum - 09-19-2010, 06:44 PM
RE: Monsters AI is like 5 years ago - by SmokeSum - 09-20-2010, 03:33 PM
RE: Monsters AI is like 5 years ago - by Hannibal - 09-27-2010, 03:30 AM
RE: Monsters AI is like 5 years ago - by Zhobery - 10-03-2010, 05:20 AM
RE: Monsters AI is like 5 years ago - by Rocko - 09-21-2010, 06:28 AM
RE: Monsters AI is like 5 years ago - by Zanderat - 09-21-2010, 01:02 PM
RE: Monsters AI is like 5 years ago - by Jinix - 09-22-2010, 01:45 PM
RE: Monsters AI is like 5 years ago - by Mjarr - 09-27-2010, 11:47 AM
RE: Monsters AI is like 5 years ago - by Yuhaney - 10-01-2010, 10:01 AM
RE: Monsters AI is like 5 years ago - by 311alien - 10-03-2010, 06:29 AM
RE: Monsters AI is like 5 years ago - by Jincoco - 11-12-2010, 09:18 AM
RE: Monsters AI is like 5 years ago - by flcn27 - 11-13-2010, 07:16 PM



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