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The scary ideas thread.
CHANCEPHOENIX Offline
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#3
RE: The scary ideas thread.

The best way (imo) to generate fear in survivalhorror games is to keep the player totally offguard.
never knowing wut awaits you around the next corner is the best method (again imo) to generate a fear of the unknown that cant be beaten.
This can be done by implenting some kind of random-generator for level-layouts , enemy-design and enemy encounters where everytime you start-up a new game it looks familiar , but plays different ... , kindalike a parallel-gameworld of the one you visited before.
With todays powerfull pc, ps3, and xbox360 technology this can be made possible , i think.

?
09-17-2010, 03:45 PM
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Messages In This Thread
The scary ideas thread. - by Mina Darsh - 09-17-2010, 12:04 AM
RE: The scary ideas thread. - by Deu sex - 09-17-2010, 12:33 AM
RE: The scary ideas thread. - by CHANCEPHOENIX - 09-17-2010, 03:45 PM



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