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Enable Parallax Quality for improved texture rendering
ajvitaly Offline
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#28
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !

(09-27-2010, 09:00 PM)sgi Wrote: All-right, everyone!
Here, I present you the most advanced shader ever created for Amnesia: The Dark Descent by Frictional Games!
Feel the power of the real shadow distorting and parallax occlusion mapping with eye-vector clamping for minimizing slope artefacts!
Big Grin
https://docs.google.com/leaf?id=0B4u3BAU...y=CKyfz_oD

P.S. Don't forget to change ParallaxQuality="1" and GBufferType="1" in main_settings.cfg in Documents/Amnesia folder.

Is this new shader experimental only or will it run well with a modern, high end gpu?
09-27-2010, 10:02 PM
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RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - by ajvitaly - 09-27-2010, 10:02 PM



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