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Blog: "One Month after Amnesia's release"
flcn27 Offline
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#23
RE: Blog: "One Month after Amnesia's release"

I think a co-op mode for Amnesia will take away most of the tension.
But if the budget allows it and you want to give this game more replay value (to sell more copies?), here's an idea for a multiplayer mode:

First of all, there'll be a custom level editor. Try to make it easy to use. Give us basic layouts and effects and some advanced options (scripts?) for the hardcore fans.
You can create maps for yourself or you can upload them to an online database. You can also try out one of those maps yourself. You can give each map a rating and leave a comment.

Personally I think that you should stick with singleplayer-only games but if there'll ever be a multiplayer mode for a game made by Frictional Games, I think giving players the chance to create their own horror scenarios or experience scenarios made by others is the best solution.
11-01-2010, 09:50 PM
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RE: Blog: "One Month after Amnesia's release" - by flcn27 - 11-01-2010, 09:50 PM



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