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Number keys on debug mode?
cantremember Offline
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Posts: 268
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Joined: Aug 2011
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#1
Number keys on debug mode?

I started replaying the game and had debug mode enabled. I accidentally discovered that the number keys do things, crazy things.
Pressing 5 and 6 seemed to change the intensity of the algae particles till it looks like thick snow.
The other keys seem to set the map in different stages, but crazy things start happening.

In Delta, pressing 1 makes the zeppelin arrive, pressing 2 the zeppelin hovers in mid-air and pressing 3 makes it leave without you on it, and without omnitool plugged in.

In CURIE pressing one teleports you to the reactor room, and plays the alarms and animation when the ship is going down, but the tentacles are still connected and Flesher isn't going after you until you actually disconnect the tentacles.

And in Theta each key seems to do something else, like making the submarine go coo coo or set the level progress, but it always turns the level into an inconsistent state because the submarine would drop while you are still locked out of the submarine bay, or Catherine talking while you still have the omnitool on you etc.

Are there any details of what the number keys do exactly?
12-28-2016, 03:39 PM
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Messages In This Thread
Number keys on debug mode? - by cantremember - 12-28-2016, 03:39 PM
RE: Number keys on debug mode? - by Mudbill - 12-28-2016, 04:30 PM
RE: Number keys on debug mode? - by Romulator - 12-28-2016, 06:27 PM



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