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Spawning an enemy
FlawlessHappiness Offline
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Posts: 3,980
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#3
RE: Spawning an enemy

Remember to actually place an enemy in your level.
You're not really "spawning" it. The enemy is supposed to be inactive in your level, and in your script you use "SetEntityActive" like Romulator did, and the enemy will be set active.

Trying is the first step to success.
02-25-2017, 02:51 PM
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Messages In This Thread
Spawning an enemy - by XeOnTricks - 02-25-2017, 08:19 AM
RE: Spawning an enemy - by Romulator - 02-25-2017, 09:56 AM
RE: Spawning an enemy - by FlawlessHappiness - 02-25-2017, 02:51 PM



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