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Segmentation Fault in Penumbra (Overture + Black Plague)

Not Solved RE: Segmentation Fault in Penumbra (Overture + Black Plague)
(12-23-2017, 04:41 PM)ced117 Wrote: Ok, i remember i had the same kind of issue some years ago, but i cant remember how i solved that.
Let me look into this...

Has there been any update on this?

Btw, I wouldn't mind playing the games in Wine. While that technically works, on shader quality "High" there seems to be no dynamic lighting at all, which destroys the whole atmosphere of the game. On shader quality "Medium" and below lighting works, but all the light effects seems to have the wrong texture size, which looks very buggy. I attached a short video of this effect. Is there maybe an easy way to fix this issue?

Attached Files
.zip   penumbra_light_issue.mp4.zip (Size: 1.02 MB / Downloads: 136)
01-07-2018, 02:09 PM
Jump to the post that solved this thread.

Messages In This Thread
RE: Segmentation Fault in Penumbra (Overture + Black Plague) - by twe123 - 01-07-2018, 02:09 PM

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