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Blog: "Tech feature: Terrain textures"
WindexGlow Offline
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RE: Blog: "Tech feature: Terrain textures"

Thanks for this blog entry, helped when I was making my own terrain shader.
Spoiler below!

Performance isn't a huge concern for me right now (low lights, large terrain blocks in third person view) so I decided to save time and just have each layer as it's own pass.
Using Unity3D, and used a node-based Stumpy Shader Editor. Textures are from CG textures, placeholders.
[Image: 17986800.jpg]
[Image: 84531330.jpg]


Please -REP me.
Honestly, please do. I want to see how low I can go!!
Ignore that error message too. Just ignore it and keep going to give me -rep.
12-08-2010, 05:26 AM
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RE: Blog: "Tech feature: Terrain textures" - by WindexGlow - 12-08-2010, 05:26 AM



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