Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Depth of Field?
xiphirx Offline
Senior Member

Posts: 662
Threads: 16
Joined: Nov 2010
Reputation: 5
#5
RE: Depth of Field?

(12-31-2010, 02:47 AM)Renegade_ Wrote: I think it's because DoF along with Bloom/HDR are easily the most absurd and abused effects. Outside of very light and sparing artistic use, it's insane if a game thinks it needs to emulate your own eye!

???

Depth of field is excellent for a game like Amnesia. It just adds into the immersion. Just imagine, you're looking at something, and at the corner of your screen you see a blurred figure, you quickly look and see that it's just a coat hanger. It adds to the intensity, and I don't see why it was taken out (if it was) since they had the code for it.

12-31-2010, 03:04 AM
Find


Messages In This Thread
Depth of Field? - by xiphirx - 12-30-2010, 09:33 PM
RE: Depth of Field? - by Sexbad - 12-30-2010, 09:44 PM
RE: Depth of Field? - by Renegade_ - 12-31-2010, 02:47 AM
RE: Depth of Field? - by xiphirx - 12-31-2010, 03:04 AM
RE: Depth of Field? - by Bek - 12-31-2010, 03:02 AM
RE: Depth of Field? - by Renegade_ - 12-31-2010, 11:03 AM
RE: Depth of Field? - by DIGI Byte - 12-31-2010, 11:35 AM
RE: Depth of Field? - by Renegade_ - 12-31-2010, 03:57 PM
RE: Depth of Field? - by Sexbad - 12-31-2010, 06:40 PM
RE: Depth of Field? - by eliasfrost - 01-01-2011, 11:37 AM



Users browsing this thread: 1 Guest(s)