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Decals: Creating your own [Tips]
DIGI Byte Offline
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Posts: 376
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#1
Decals: Creating your own [Tips]

This thread, along with a few others, that I, Sel and a few other noticeable community members have created wonderful threads that, hopefully in the near future, will be polished and implemented as guides or tutorials under one roof, on the forums or the wiki, Until then, Enjoy.

I've been playing around with decals for Asylum and... with some noticeable render problems in the editor compared to in game, I have decided to make a list as you could call it, with all the major 'type vs Blend' in comparison to light decals or dark (black/white base)

Want too make your own Decals?
check out the different settings in the material editor

there isn't much to talk about, so... here it is.
Major Tip: Text is BACKWARDS
(it's a big image)
Spoiler below!

[Image: decalmaterialchart.jpg]


a few side notes;
If your wondering, that wall texture is NOT in amnesia, its a custom wall made for my mod
the texture is deliberatly backwards to demonstrate that the image is flipped when 'protected' by default
(This post was last modified: 01-10-2011, 03:51 PM by DIGI Byte.)
01-10-2011, 03:50 PM
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Decals: Creating your own [Tips] - by DIGI Byte - 01-10-2011, 03:50 PM



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