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Possible to make sanity only work for enemys
Josh707 Offline
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Posts: 27
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Joined: Apr 2011
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#19
RE: Possible to make sanity only work for enemys

(03-25-2011, 04:59 AM)Shev Wrote: You know what I've come back to this project, and am just going to scrap sanity for it all together. Is there like a way to disable it completely (screen moving and all?)

Yes!
SetSanityDrainDisabled(bool abX);

Try my custom story demo here!
Updated 23/04/11
04-29-2011, 03:39 AM
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RE: Possible to make sanity only work for enemys - by Josh707 - 04-29-2011, 03:39 AM



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