Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 3 Vote(s) - 2.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Abduction Ch. 2 (Progress Thread)
Anxt Offline
Senior Member

Posts: 588
Threads: 12
Joined: Mar 2011
Reputation: 10
#9
RE: Abduction Ch. 2 (Progress Thread)

Streetboat:

Don't try it. It's not worth it. The map cache file is 220 MB. I am strongly considering removing that map because it's just too big. It was a great idea, but it just didn't work very efficiently.

I used a LOT of static objects, specifically the brown rock. Lots and lots and lots.

I'll see how it works through beta though, and see what people think I should do with it.

04-13-2011, 10:22 PM
Find


Messages In This Thread
Abduction Ch. 2 (Progress Thread) - by Anxt - 04-13-2011, 02:04 AM
RE: Abduction Ch. 2 (Progress Thread) - by Anxt - 04-13-2011, 02:10 AM
RE: Abduction Ch. 2 (Progress Thread) - by Glouki - 04-13-2011, 04:35 PM
RE: Abduction Ch. 2 (Progress Thread) - by Anxt - 04-13-2011, 10:22 PM
RE: Abduction Ch. 2 (Progress Thread) - by Dwollh - 04-18-2011, 03:57 PM
RE: Abduction Ch. 2 (Progress Thread) - by Anxt - 04-18-2011, 10:16 PM
RE: Abduction Ch. 2 (Progress Thread) - by Anxt - 04-19-2011, 01:13 PM
RE: Abduction Ch. 2 (Progress Thread) - by Anxt - 04-20-2011, 04:29 PM
RE: Abduction Ch. 2 (Progress Thread) - by Fomzo - 04-20-2011, 08:47 PM
RE: Abduction Ch. 2 (Progress Thread) - by Anxt - 04-20-2011, 10:01 PM
RE: Abduction Ch. 2 (Progress Thread) - by Anxt - 04-24-2011, 07:38 PM



Users browsing this thread: 1 Guest(s)