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Making monster go away
Dominic0904 Offline
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Posts: 63
Threads: 14
Joined: Apr 2011
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#1
Making monster go away

Hey I got a question, I've got it so a monster appears after I walk into a script area. He chases me and smashes down the door, I hid in the closet. But he just stands there, he does not look around the room and such. How can I script it so after like 10 seconds or so the monster will go away and disappear or become non-active again, is it something to do with Path nodes? (Which i got no idea about).
Sorry I am still very new to this scripting business.
05-03-2011, 12:46 PM
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Messages In This Thread
Making monster go away - by Dominic0904 - 05-03-2011, 12:46 PM
RE: Making monster go away - by Roenlond - 05-03-2011, 01:57 PM
RE: Making monster go away - by Dominic0904 - 05-03-2011, 02:01 PM
RE: Making monster go away - by Roenlond - 05-03-2011, 03:43 PM
RE: Making monster go away - by Dominic0904 - 05-03-2011, 11:49 PM



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