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Ideas for gameplay improvement
Kman Offline
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#6
RE: Ideas for gameplay improvement

(08-07-2011, 09:40 PM)NyteMyre Wrote: A random idea i had was that instead of a lantern, you hold a candle (unlimited use or at least longer then the lantern). And when you want to use your candle, you have to use a tinderbox on it. When you dont want to use it, you blow it out (and thus you need a tinderbox to light it again).

that's actually a pretty good idea! then they could implement things like windy areas that blew it out or puzzles where you had to set things on fire.

Posting Freak
08-08-2011, 08:13 AM
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Messages In This Thread
Ideas for gameplay improvement - by Rellik428 - 05-16-2011, 06:41 PM
RE: Ideas for gameplay improvement - by Kman - 08-06-2011, 06:19 AM
RE: Ideas for gameplay improvement - by NyteMyre - 08-07-2011, 09:40 PM
RE: Ideas for gameplay improvement - by Kman - 08-08-2011, 08:13 AM



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