Found in 27_torture_chancel_redux. Line 425.
---
Addition.
27_torture_chancel_redux.
//TODO: Remove looping energy sound here!
//Did in timer instead
Line 615 and 616.
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Another Addition.
27_torture_chancel_redux.
//BRUTE AT Start
void CollideAreaBruteInside(string &in asParent, string &in asChild, int alState)
{
//changed my mind i think *<-this one*
//SetSwingDoorClosed("sewer_arched_2", true, true);
//Play some wrecking the place sounds? *<- and also this one.*
}
Line 771-777.
NOTE: Quotes that are in the two asterisks (EX: *TEXT*) is a quote which is NOT on the .hps file. I added them in.