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Block enemy's, how?
DarkEagle Offline
Junior Member

Posts: 15
Threads: 3
Joined: Jun 2011
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#6
RE: Block enemy's, how?

(06-11-2011, 03:36 PM)palistov Wrote: Try block boxes. Under entities > technical. If the regular block boxes won't work, try the block_box_nonchar ones. If this causes issues with the player being unable to pass, create a callback that activates the block box once the player passes it, so the monster won't be able to follow the player. You can also script it both ways so the box deactivates if the player wants to go back towards the monster area.

A lot of game functionality will need scripting anyways so. Good luck Smile

Okay, thanks i have an really nice idea.. Thank you again.. Smile hehe

Some time's people aren't people!
In Developement:Dark Path 13%
06-11-2011, 04:51 PM
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Messages In This Thread
Block enemy's, how? - by DarkEagle - 06-11-2011, 02:15 PM
RE: Block enemy's, how? - by WatzUpzPeepz - 06-11-2011, 02:30 PM
RE: Block enemy's, how? - by DarkEagle - 06-11-2011, 02:32 PM
RE: Block enemy's, how? - by WatzUpzPeepz - 06-11-2011, 03:13 PM
RE: Block enemy's, how? - by palistov - 06-11-2011, 03:36 PM
RE: Block enemy's, how? - by DarkEagle - 06-11-2011, 04:51 PM
RE: Block enemy's, how? - by X4anco - 06-11-2011, 05:57 PM
RE: Block enemy's, how? - by WatzUpzPeepz - 06-11-2011, 06:27 PM
RE: Block enemy's, how? - by DarkEagle - 06-15-2011, 08:12 PM



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