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Script with doors
Roenlond Offline
Senior Member

Posts: 331
Threads: 3
Joined: Apr 2011
Reputation: 0
#8
RE: Script with doors

(06-23-2011, 03:00 AM)Rownbear Wrote: I think theres a door entity which is broken in level editor, just make it so, playerinteract -> createparticle and sounds -> swap the door with the broken door. that way it would seem like the door destroyed when you touched it, and should give alittle jump scare.

Though it'd be EXTREMELY unrealistic if you are able to look at the door. "Ooh a door, let's open it. Oh wow, it disappeared and popped up on the floor in an instant! :o"
06-23-2011, 02:36 PM
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Messages In This Thread
Script with doors - by SLAMnesia - 06-20-2011, 10:56 PM
RE: Script with doors - by Nye - 06-21-2011, 12:26 AM
RE: Script with doors - by Kurton - 06-21-2011, 02:27 AM
RE: Script with doors - by SLAMnesia - 06-21-2011, 03:25 AM
RE: Script with doors - by rojkish - 06-21-2011, 07:02 PM
RE: Script with doors - by palistov - 06-21-2011, 07:14 PM
RE: Script with doors - by Rownbear - 06-23-2011, 03:00 AM
RE: Script with doors - by Roenlond - 06-23-2011, 02:36 PM
RE: Script with doors - by Rownbear - 06-23-2011, 08:44 PM
RE: Script with doors - by Apjjm - 06-23-2011, 08:50 PM



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