Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Triggering Sounds & Sanity Damage?
Roenlond Offline
Senior Member

Posts: 331
Threads: 3
Joined: Apr 2011
Reputation: 0
#4
RE: Triggering Sounds & Sanity Damage?

Most, if not all, programming is extremely sensitive. One error might mess up your entire script, even if it's a simple case error. So always be sure to check for that when you debug. It's a good habit to always use the same formatting as with the game for your custom functions. ThisFunctionDoesStuff as opposed to thisfunctiondoesstuff for example. Alternatively, use underscores. Never spaces. Just some general scripting information for you Smile
06-24-2011, 12:17 AM
Find


Messages In This Thread
RE: Triggering Sounds & Sanity Damage? - by Roenlond - 06-24-2011, 12:17 AM



Users browsing this thread: 1 Guest(s)