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Blog: "Tech feature: Scripting overview #1"
Thomas Offline
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RE: Blog: "Tech featuScripting overview #1"

(07-04-2011, 08:05 PM)Tottel Wrote: Working on a map and constantly having to reload was quite a pain at times. Not to mentionwhat it must have been to develop all current Frictional Games' games. Wink

Note that when map scripting you actually get a lot of these features as well. There is a button in the Debug menu for only reloading scripting and any errors in script pops up just like in the video.

This scripting (which now is used for the entire game) is based on the map scripting.

07-05-2011, 07:23 AM
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RE: Blog: "Tech featuScripting overview #1" - by Thomas - 07-05-2011, 07:23 AM



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