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SetEntityPlayerLookAtCallback Problem
MrCookieh Offline
Member

Posts: 157
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Joined: Jul 2011
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#1
SetEntityPlayerLookAtCallback Problem

Hello guys!

Here's my problem:
If you look at an arm, lying in the drawer, the SetEntityPlayerLookAtCallback should trigger.
Now you can't see the arm (because it's in the drawer, which is closed), but the function gets called, and triggers my actions.

Is there any way to only run the function, if I really can SEE the arm, and
not looking at the point where the arm is (Doesn't matter if you see it or not)?
(This post was last modified: 07-07-2011, 04:20 PM by MrCookieh.)
07-06-2011, 10:45 PM
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SetEntityPlayerLookAtCallback Problem - by MrCookieh - 07-06-2011, 10:45 PM



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