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[Help] Teleport player to next map OnPickup
dasde Offline
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Posts: 30
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Joined: May 2011
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#9
RE: [Help] Teleport player to next map OnPickup

(07-08-2011, 03:03 PM)Tanshaydar Wrote: Yes but if you want to change maps without level doors, you should use this command:

void ChangeMap(string& asMapName, string& asStartPos, string& asStartSound, string& asEndSound);

Immediatly loads another map.

asMapName - the file to load
asStartPos - the name of the StartPos on the next map
asStartSound - the sound that is played when the change starts
asEndSound - the sound that is played when the new map is loaded

Bingo, that did the job.

07-08-2011, 03:32 PM
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RE: [Help] Teleport player to next map OnPickup - by dasde - 07-08-2011, 03:32 PM



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