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Enemies Disappear
convolution223 Offline
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Posts: 78
Threads: 15
Joined: Jul 2011
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#3
RE: Enemies Disappear

(07-08-2011, 07:06 PM)Paulpolska Wrote: Use "CheckPoint"

Could you please elaborate? Do I set up a checkpoint for the player to respawn back at the beginning of the level (I don't mind having the player respawn at the beginning, I just want the monsters back)? Or could I put the enemy's name in for "asName"? Or do I need to wrap my mind around "asCallback," like having the code I already have here being used as a Callback? Sorry if this is a lot of questions, I'm at the office and don't have access to my files here.
07-08-2011, 09:34 PM
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Messages In This Thread
Enemies Disappear - by convolution223 - 07-08-2011, 06:53 PM
RE: Enemies Disappear - by Paulpolska - 07-08-2011, 07:06 PM
RE: Enemies Disappear - by convolution223 - 07-08-2011, 09:34 PM
RE: Enemies Disappear - by convolution223 - 07-09-2011, 05:22 AM
RE: Enemies Disappear - by crosser3x - 07-09-2011, 10:13 PM
RE: Enemies Disappear - by Im_Sexy - 07-10-2011, 12:18 AM
RE: Enemies Disappear - by AlexRobillard - 07-10-2011, 08:51 PM
RE: Enemies Disappear - by Khyrpa - 07-10-2011, 09:30 PM
RE: Enemies Disappear - by Im_Sexy - 07-11-2011, 09:52 PM



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