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Stupid monster...
MrCookieh Offline
Member

Posts: 157
Threads: 8
Joined: Jul 2011
Reputation: 0
#12
RE: Stupid monster...

if your monster is already placed, then replace palistov's
//do cool stuff here
with
SetEntityActive("yourmonstername", true);

this sets your monster to active, and its AI is now functional.
(This post was last modified: 07-19-2011, 03:00 PM by MrCookieh.)
07-19-2011, 02:59 PM
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Messages In This Thread
Stupid monster... - by christopher231 - 07-14-2011, 05:01 AM
RE: Stupid monster... - by waqas12346 - 07-14-2011, 09:58 AM
RE: Stupid monster... - by palistov - 07-14-2011, 11:07 AM
RE: Stupid monster... - by christopher231 - 07-14-2011, 03:31 PM
RE: Stupid monster... - by palistov - 07-14-2011, 03:42 PM
RE: Stupid monster... - by Hardarm - 07-14-2011, 03:56 PM
RE: Stupid monster... - by christopher231 - 07-14-2011, 04:35 PM
RE: Stupid monster... - by Roenlond - 07-14-2011, 04:54 PM
RE: Stupid monster... - by christopher231 - 07-16-2011, 03:45 AM
RE: Stupid monster... - by palistov - 07-16-2011, 05:33 AM
RE: Stupid monster... - by christopher231 - 07-19-2011, 11:43 AM
RE: Stupid monster... - by MrCookieh - 07-19-2011, 02:59 PM



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