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Looking For Help? Look No More!
ZRPT1 Offline
Junior Member

Posts: 32
Threads: 4
Joined: Aug 2011
Reputation: 0
#48
RE: Looking For Help? Look No More!

Hey, im currently attempting to script my first monster event, but im not sure what's wrong.

Spoiler below!
void OnStart()
{
AddEntityCollideCallback("trolldesk", "armtroll", "Troll", true, 1);
AddEntityCollideCallback("troll1", "trollgone", "Bye", true, 1);
}


Then later in the script
Spoiler below!

}
void Troll(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("troll1", true);
AddEnemyPatrolNode("troll1", "PathNodeArea_1", 2, "");
AddEnemyPatrolNode("troll1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("troll1", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("troll1", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("troll1", "PathNodeArea_5", 0, "");
AddEnemyPatrolNode("troll1", "PathNodeArea_6", 0, "");
AddEnemyPatrolNode("troll1", "PathNodeArea_7", 4, "");
}
void Bye(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("troll1", false);
}


What im trying to do is make it so that when the player opens a part of the desk, and that part of the desk colides with the area, it will cause the monster to become active. After the monster walks a certain distance into a area, it will vanish. For some reason i can't even get the monster to spawn. Some help would be nice.
(This post was last modified: 08-30-2011, 05:24 PM by ZRPT1.)
08-30-2011, 05:23 PM
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Messages In This Thread
Looking For Help? Look No More! - by Kyle - 08-28-2011, 03:35 PM
RE: Looking For Help? Look No More! - by Kyle - 08-28-2011, 03:51 PM
RE: Looking For Help? Look No More! - by Kyle - 08-28-2011, 04:19 PM
RE: Looking For Help? Look No More! - by Elven - 08-28-2011, 07:42 PM
RE: Looking For Help? Look No More! - by Elven - 08-28-2011, 08:21 PM
RE: Looking For Help? Look No More! - by Legato - 08-28-2011, 10:42 PM
RE: Looking For Help? Look No More! - by Legato - 08-29-2011, 12:54 AM
RE: Looking For Help? Look No More! - by Kyle - 08-29-2011, 12:51 PM
RE: Looking For Help? Look No More! - by rybray - 08-29-2011, 05:18 PM
RE: Looking For Help? Look No More! - by Kyle - 08-29-2011, 05:54 PM
RE: Looking For Help? Look No More! - by rybray - 08-29-2011, 06:11 PM
RE: Looking For Help? Look No More! - by Kyle - 08-29-2011, 06:19 PM
RE: Looking For Help? Look No More! - by Kyle - 08-29-2011, 06:33 PM
RE: Looking For Help? Look No More! - by ZRPT - 08-29-2011, 06:41 PM
RE: Looking For Help? Look No More! - by Kyle - 08-29-2011, 07:33 PM
RE: Looking For Help? Look No More! - by Kyle - 08-29-2011, 08:29 PM
RE: Looking For Help? Look No More! - by zeravia - 08-29-2011, 09:15 PM
RE: Looking For Help? Look No More! - by DRedshot - 08-30-2011, 12:42 PM
RE: Looking For Help? Look No More! - by Kyle - 08-30-2011, 12:47 PM
RE: Looking For Help? Look No More! - by DRedshot - 08-30-2011, 12:59 PM
RE: Looking For Help? Look No More! - by Elven - 08-30-2011, 02:46 PM
RE: Looking For Help? Look No More! - by Kyle - 08-30-2011, 03:43 PM
RE: Looking For Help? Look No More! - by Elven - 08-30-2011, 03:45 PM
RE: Looking For Help? Look No More! - by Kyle - 08-30-2011, 04:22 PM
RE: Looking For Help? Look No More! - by Elven - 08-30-2011, 04:38 PM
RE: Looking For Help? Look No More! - by ZRPT1 - 08-30-2011, 05:23 PM
RE: Looking For Help? Look No More! - by Kyle - 08-30-2011, 05:31 PM
RE: Looking For Help? Look No More! - by ZRPT1 - 08-30-2011, 05:34 PM
RE: Looking For Help? Look No More! - by Kyle - 08-30-2011, 06:14 PM
RE: Looking For Help? Look No More! - by ZRPT1 - 08-30-2011, 06:24 PM
RE: Looking For Help? Look No More! - by Kyle - 08-31-2011, 03:13 AM
RE: Looking For Help? Look No More! - by xiphirx - 08-31-2011, 03:46 AM
RE: Looking For Help? Look No More! - by xiphirx - 08-31-2011, 04:06 AM
RE: Looking For Help? Look No More! - by xiphirx - 08-31-2011, 05:04 AM
RE: Looking For Help? Look No More! - by DRedshot - 08-31-2011, 11:58 AM
RE: Looking For Help? Look No More! - by TheBaker - 09-01-2011, 06:39 PM
RE: Looking For Help? Look No More! - by rybray - 09-03-2011, 03:01 PM
RE: Looking For Help? Look No More! - by Selyp - 09-04-2011, 12:45 AM
RE: Looking For Help? Look No More! - by rybray - 09-04-2011, 06:07 PM
RE: Looking For Help? Look No More! - by Kyle - 09-05-2011, 12:45 PM
RE: Looking For Help? Look No More! - by Kyle - 09-05-2011, 07:04 PM
RE: Looking For Help? Look No More! - by xiphirx - 09-06-2011, 03:28 AM
RE: Looking For Help? Look No More! - by JMFStorm - 09-07-2011, 05:23 AM
RE: Looking For Help? Look No More! - by DRedshot - 09-15-2011, 03:12 PM
RE: Looking For Help? Look No More! - by DRedshot - 09-16-2011, 10:51 AM
RE: Looking For Help? Look No More! - by Bearscar - 09-16-2011, 10:57 AM
RE: Looking For Help? Look No More! - by Kyle - 09-16-2011, 11:05 AM
RE: Looking For Help? Look No More! - by Bearscar - 09-16-2011, 11:24 AM
RE: Looking For Help? Look No More! - by Leu Radu - 09-16-2011, 09:22 PM
RE: Looking For Help? Look No More! - by Dilzilla - 09-16-2011, 11:56 PM
RE: Looking For Help? Look No More! - by Kman - 09-17-2011, 05:49 AM
RE: Looking For Help? Look No More! - by Elven - 09-17-2011, 09:35 PM
RE: Looking For Help? Look No More! - by Elven - 09-17-2011, 11:50 PM



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