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Enemies don't follow pathnodes...
GraphicsKid Offline
Senior Member

Posts: 258
Threads: 34
Joined: Dec 2010
Reputation: 3
#5
RE: Enemies don't follow pathnodes...

Be sure to put plenty of pathnodes down. Make sure the line connecting nodes that are adjacent to a corner aren't connected, or the monster will try to cut the corner when it can't. IIRC I usually space them about 2 units apart.

If the monster is acting stupidly... that's probably just the bad ai manifesting itself...
09-07-2011, 01:13 AM
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Messages In This Thread
Enemies don't follow pathnodes... - by Lewk - 09-06-2011, 09:40 PM
RE: Enemies don't follow pathnodes... - by Lewk - 09-06-2011, 10:23 PM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 01:10 AM
RE: Enemies don't follow pathnodes... - by GraphicsKid - 09-07-2011, 01:13 AM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 01:28 AM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 01:55 AM
RE: Enemies don't follow pathnodes... - by Lewk - 09-07-2011, 02:18 PM



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