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Player Position and System Time
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
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#3
RE: Player Position and System Time

There is no way to retrieve X and Y and Z positions of the player (though the game can report it to you on the top left). If you really need to know where the player is, the extreme method is by using dozens of script areas and checking for collision.

System time can not be retrieved in HPL2, but i don't think it would be useful anyway even for debugging purposes.

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09-28-2011, 11:26 PM
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Messages In This Thread
Player Position and System Time - by diabi85 - 09-28-2011, 01:09 PM
RE: Player Position and System Time - by palistov - 09-28-2011, 06:29 PM
RE: Player Position and System Time - by Your Computer - 09-28-2011, 11:26 PM
RE: Player Position and System Time - by diabi85 - 09-30-2011, 09:23 AM
RE: Player Position and System Time - by Apjjm - 09-30-2011, 06:46 PM
RE: Player Position and System Time - by diabi85 - 10-01-2011, 10:52 AM
RE: Player Position and System Time - by diabi85 - 10-08-2011, 06:35 PM
RE: Player Position and System Time - by Apjjm - 10-09-2011, 12:37 AM
RE: Player Position and System Time - by Apjjm - 10-10-2011, 06:46 PM
RE: Player Position and System Time - by diabi85 - 10-10-2011, 07:03 PM
RE: Player Position and System Time - by Apjjm - 10-10-2011, 08:43 PM



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