she
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RE: Research on "who" you felt like in Amnesia
this is an interesting question, and one i can give a relatively unique answer to.
inadvertently, i found myself slipping into the role of daniel when he started manifesting physical symptoms of fear that i could relate to. due to a disorder, i often experience similar symptoms (teeth grinding, flashbacks, visual distortion, nightmares etc), so it really felt like i was daniel as i played. in fact, i later joked to my friend that you guys had created the perfect anxiety simulator, right down to the ringing in his ears when his sanity maxes out (on that note: thank you for not including "sanity potions". no, seriously, thank you).
once i figured out what daniel had done, i distanced myself from him a little more. i wasn't sure whether he was a huge coward or an incredibly brave individual for pressing on despite the big scary monsters with abnormally large meat cleaver hands. probably a bit of both. either way, i played mostly as myself through the latter part of the game, because i felt like he'd brought all of this misery upon himself, and i felt a little disgusted by his actions; i couldn't relate to them at all.
i've since played the game multiple times, and during each playthrough i find myself marveling at amnesia's ability to simultaneously make me feel incredibly uncomfortable and very much entertained. frictional's ability to tap into something deeper than a fear of the dark or said scary meat cleaver monsters is true psychological horror to me.
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03-12-2012, 12:41 AM |
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