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Script Help Slow down the game using scripts?
palistov Offline
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Posts: 1,208
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#4
RE: May be asking a bit much...but

There ways to make it SEEM like the game is slower. Using the movement multipliers Obliviator27 mentioned, using specialized entities with limits on their angular and linear momentum as well as high angular and linear dampening, and slowing down the speed of sounds can all help emulate a "slow-mo" feeling.

Will take quite some work on your part though.

10-28-2011, 07:45 AM
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Messages In This Thread
Slow down the game using scripts? - by flamez3 - 10-28-2011, 06:49 AM
RE: May be asking a bit much...but - by flamez3 - 10-28-2011, 07:26 AM
RE: May be asking a bit much...but - by palistov - 10-28-2011, 07:45 AM
RE: May be asking a bit much...but - by flamez3 - 10-28-2011, 08:45 AM
RE: May be asking a bit much...but - by palistov - 10-28-2011, 08:54 AM
RE: May be asking a bit much...but - by flamez3 - 10-28-2011, 09:06 AM



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