(10-31-2011, 07:33 PM)flcn27 Wrote: I see Penumbra and Amnesia as two different subgenres though and I hope Frictional continues making games for both. Penumbra is more focused on puzzles/story while Amnesia is more focused on fear (hiding/ambient sounds) and dealing with yourself (learning more about yourself, dealing with insanity).
I honestly think Amnesia was just as story based as Penumbra. You have to read the notes, look in every room, etc. to be able to get the story. The story is very deep and makes much sense.
I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.