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How to create a fully isolated full conversion
jessehmusic Offline
Senior Member

Posts: 423
Threads: 102
Joined: Dec 2011
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#8
RE: How to create a fully isolated full conversion

StartMap::File and StartMap::Folder

Obviously, the starting map when the player starts a new game. It should be obvious how to set this up for those who are used to creating custom stories.


what you mean with that ??????


http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
(This post was last modified: 04-14-2012, 06:32 PM by Your Computer.)
04-14-2012, 02:44 PM
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Messages In This Thread
RE: How to create a fully isolated full conversion - by jessehmusic - 04-14-2012, 02:44 PM
Help with Game logo. - by Omega300 - 03-11-2013, 08:43 AM
RE: Help with Game logo. - by PutraenusAlivius - 03-11-2013, 08:55 AM
The mod tutorial? - by SilentHideButFine - 01-12-2014, 04:33 PM
RE: The mod tutorial? - by OriginalUsername - 01-12-2014, 04:40 PM
RE: The mod tutorial? - by SilentHideButFine - 01-12-2014, 04:53 PM



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