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How to make an enemy spawn facing a certain way
palistov Offline
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#8
RE: How to make an enemy spawn facing a certain way

Alright one last idea. Create an area offset towards the direction you want the grunt to face. In the same function in which you set the grunt active, put PlaySoundAtEntity("", "impact_wood_heavy_low.snt", "areaName", 0, false); but make sure it comes after the line which activates the grunt. This is an attempt to make the grunt react to the sound and face that direction. No clue if it will work though.

12-15-2011, 09:08 AM
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RE: How to make an enemy spawn facing a certain way - by palistov - 12-15-2011, 09:08 AM



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