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How to make an enemy spawn facing a certain way
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RE: How to make an enemy spawn facing a certain way

(12-15-2011, 10:02 AM)Cryaotic Wrote: That sounds like exactly what I am aiming for! Though my final question is, how do I increase the activation distance of the enemy?

Open up the monster of choice in the model editor. Then go to Settings > User defined variables. You'll find it there; you can't miss it. When saving, though, be sure to give the .ent file a different name (e.g. servant_grunt_longrange.ent), or else the game will choose the original. Then in the level editor, click on the monster and on the right click on "..." and open your modified monster. Also, i hope you followed step 8 on setting up a development environment.

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12-15-2011, 10:07 AM
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RE: How to make an enemy spawn facing a certain way - by Your Computer - 12-15-2011, 10:07 AM



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