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Enemy Trigger problems
omiwrench8k Offline
Junior Member

Posts: 6
Threads: 2
Joined: Nov 2011
Reputation: 0
#3
RE: Enemy Trigger problems

Oh haha, I have those, just forgot to copy them.
It actually looks like this:
void OnStart( )
{
//Item & Interaction Callbacks
AddUseItemCallback(" ", "key_tower_1", "child_door","UsedKeyOnDoor1", true);
SetEntityCallbackFunc("key_tomb_1", "StartGrunt_1");
SetEntityPlayerInteractCallback("LockedDoor1", "DoorLocked1", true);
SetEntityPlayerInteractCallback("child_door", "DoorLocked3", true);
SetEntityPlayerInteractCallback("hell_door", "DoorLocked2", true);

//CollideCallbacks
AddEntityCollideCallback("Player", "SeeBlood_1", "DiscoverBlood", true, 1);
}
void StartGrunt_1(string &in asEntity)
{
SetEntityActive("servant_grunt_1", true);
SetSwingDoorLocked("mansion_2", true, false);
SetEntityActive("BoxLight_2", false);
SetMessage("Message", "RunMonster", 6);
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 2, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_6", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_7", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_8", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_9", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_10", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_11", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_12", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_13", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_14", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_15", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_16", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_17", 0, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_18", 4, "");
}

I just thought I'd copy the important parts.
(This post was last modified: 01-01-2012, 08:16 PM by omiwrench8k.)
01-01-2012, 08:12 PM
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Messages In This Thread
Enemy Trigger problems - by omiwrench8k - 01-01-2012, 07:20 PM
RE: Enemy Trigger problems - by Statyk - 01-01-2012, 07:46 PM
RE: Enemy Trigger problems - by omiwrench8k - 01-01-2012, 08:12 PM
RE: Enemy Trigger problems - by Your Computer - 01-01-2012, 08:23 PM
RE: Enemy Trigger problems - by omiwrench8k - 01-01-2012, 09:16 PM
RE: Enemy Trigger problems - by Your Computer - 01-01-2012, 09:34 PM
RE: Enemy Trigger problems - by omiwrench8k - 01-01-2012, 10:03 PM



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