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Level Editor Help Cell_Breakable_Wall isn't breaking!
MissMarilynn Offline
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Joined: Oct 2011
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#3
RE: Cell_Breakable_Wall isn't breaking!

(01-09-2012, 08:27 PM)Inurias Wrote: You probably need to make a script again :3

Hint:
You will most likely need:
void SetPropHealth(string& asName, float afHealth);

There are probably more ways to detect the chair touching the wall, but you could just use an Area again.

- Inurias
*cries* I hate scripting. Smile

so how would I write that out? >_<;
01-09-2012, 10:54 PM
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RE: Cell_Breakable_Wall isn't breaking! - by MissMarilynn - 01-09-2012, 10:54 PM



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