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Area Dissapears after use
Ninami Offline
Member

Posts: 59
Threads: 6
Joined: Feb 2012
Reputation: 2
#6
RE: Area Dissapears after use

Can you post your script? Easier to help Smile

EDIT: Nevermind I saw you posted it before xD
AddEntityCollideCallback("Player", "Area_1", "Waterlurker", true, 9);
You should change the "true" to "false".
Because right now you're saying true to: "delete callback when used" you want that to be false.
(This post was last modified: 02-05-2012, 09:10 PM by Ninami.)
02-05-2012, 09:05 PM
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Messages In This Thread
Area Dissapears after use - by Shives - 02-05-2012, 06:03 PM
RE: Area Dissapears after use - by JenniferOrange - 02-05-2012, 06:47 PM
RE: Area Dissapears after use - by Shives - 02-05-2012, 07:01 PM
RE: Area Dissapears after use - by SilentStriker - 02-05-2012, 08:10 PM
RE: Area Dissapears after use - by Shives - 02-05-2012, 08:24 PM
RE: Area Dissapears after use - by Ninami - 02-05-2012, 09:05 PM
RE: Area Dissapears after use - by Your Computer - 02-05-2012, 11:07 PM
RE: Area Dissapears after use - by Ninami - 02-05-2012, 11:29 PM
RE: Area Dissapears after use - by Your Computer - 02-05-2012, 11:51 PM
RE: Area Dissapears after use - by Shives - 02-07-2012, 01:04 PM
RE: Area Dissapears after use - by Strembitsky - 02-08-2012, 12:10 AM



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