Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 2 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Canceled]Legend of Herobrine
A.I. Offline
Member

Posts: 114
Threads: 16
Joined: Feb 2012
Reputation: 2
#17
RE: (Total Conversion) Legend of Herobrine (Needs Voice Actors)

(03-20-2012, 11:30 AM)Traggey Wrote: Uhm, I'm just going to let you know right now, those models look VERY high poly, they will not work within the engine, they'll simply create massive laggs.
What is the highest poly for a model? If the model excedes the poly limit I will make it less complex...

[Image: 1YV6ehh]
Formerly Vaelwing22
03-20-2012, 10:23 PM
Find


Messages In This Thread
[Canceled]Legend of Herobrine - by A.I. - 03-14-2012, 07:11 AM
RE: (Total Conversion) Legend of Herobrine (Needs Voice Actors) - by A.I. - 03-20-2012, 10:23 PM
RE: Legend of Herobrine - by OriginalUsername - 05-08-2013, 11:44 AM
RE: Legend of Herobrine - by PutraenusAlivius - 05-08-2013, 03:35 PM
RE: Legend of Herobrine - by FlawlessHappiness - 05-08-2013, 03:37 PM
RE: Legend of Herobrine - by PutraenusAlivius - 05-08-2013, 03:49 PM
RE: Legend of Herobrine - by OriginalUsername - 05-08-2013, 05:42 PM



Users browsing this thread: 1 Guest(s)