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Why wouldn't this script work?
Battlefield3142 Offline
Junior Member

Posts: 13
Threads: 3
Joined: May 2012
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#8
RE: Why wouldn't this script work?

ok, so i put that for the void part, but in the {} I have


{
if(HasItem("scarykey_1");
SetEntityActive("jesus");
}

so that if player has a key, then the weird figure will appear (named jesus) I don't see any other way to say that in the callback besides that. Unless theres some weird formula of words lol. I cant find them on the SF page.

Again, thanks for still helping!
05-29-2012, 09:26 PM
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RE: Why wouldn't this script work? - by Battlefield3142 - 05-29-2012, 09:26 PM



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