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[WIP][Story complete]Retracing memories
madifier Offline
Junior Member

Posts: 17
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Joined: Jun 2012
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#9
RE: [A CS]Retracing memories

(06-13-2012, 09:33 AM)Adrianis Wrote: Hmmm ok, is that 'retracing your steps' going to involve going back over the 150+ maps, or that some of those 150+ maps will effectively be the player retracing their steps? I get that realism is important, but 6 straight maps just going through a forest is the kind of realism that should be avoided, or at least the kind of situation that should be avoided if realism is important to you. You may find later on that it will be of benefit overall to the story (though of course, I don't know your story) and gameplay to cut down and refine the number of maps you include, to improve the quality of the ones that stay

Still, best of luck regardless mate, I sincerely hope you pull it off, 150 maps and 15 endings would be an impressive achievement if only for the sheer quantity of content. I have respect for your balls Tongue
I can clarify a bit. It's always easier for me to answer a question directly. The sheer size of the map gives players the freedom of which way to go, so they are not necessarily going back the way they came, but familiar territory might be more relaxing. The character has memory flashbacks at key places, but not in every area. It's not really important HOW you got there, but WHAT happened at the place. 150 seems high, but in reality there are about 10 key places/objects and maybe 10-20 sub key places/objects, with extra content everywhere else. My numbers are going to be slightly off as I'm still early in development. I want this to be big, so players can enjoy the environment rather than run through. Of course should one linger too long they might draw attention. Big Grin

The 6 forest areas setup that I was talking about are set up in a 3x2 or 2x3 grid setup, so traveling straight through may be 2 loading areas or 3 given the direction, but because of multiple entrances and exits in each section, a player may end up going back on themselves by accident without realizing it. I can imagine the relief a person will have after making it out of the woods alive for what seemed like a while, when in fact it's a lot smaller than they thought. You wouldn't think a person could get lost in a corn field of straight rows, but it happens enough for farmers to teach their children as soon as possible.

Thank you guys for all the great comments.

Seems like every time I turn around the level editor, the material thing,
or whatever, something either doesn't load right or crashes spontaneously.
(This post was last modified: 06-14-2012, 02:07 AM by madifier.)
06-14-2012, 02:05 AM
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Messages In This Thread
RE: [A CS]Retracing memories - by madifier - 06-11-2012, 02:54 AM
RE: [A CS]Retracing memories - by Damascus - 06-12-2012, 12:08 AM
RE: [A CS]Retracing memories - by madifier - 06-13-2012, 12:06 AM
RE: [A CS]Retracing memories - by Adrianis - 06-12-2012, 11:12 AM
RE: [A CS]Retracing memories - by Adny - 06-12-2012, 01:55 PM
RE: [A CS]Retracing memories - by Adrianis - 06-13-2012, 09:33 AM
RE: [A CS]Retracing memories - by madifier - 06-14-2012, 02:05 AM
RE: [WIP]Retracing memories - by madifier - 06-17-2012, 07:08 PM
RE: [WIP]Retracing memories - by madifier - 06-24-2012, 06:07 PM
RE: [WIP]Retracing memories - by madifier - 07-02-2012, 01:07 AM
RE: [WIP]Retracing memories - by Traggey - 07-02-2012, 01:31 PM
RE: [WIP]Retracing memories - by madifier - 07-04-2012, 01:10 AM
RE: [WIP]Retracing memories - by Traggey - 07-04-2012, 12:57 PM
RE: [WIP]Retracing memories - by DaAinGame - 07-02-2012, 10:44 PM



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