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"Boss Fight" Ideas
Kman Offline
Posting Freak

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#7
RE: "Boss Fight" Ideas

Basically what Andy said. One of my problem with so many current custom stories is they're so caught up in being "new and inovative" that they end up losing a lot of quality. Just as an example, Tenebris Lake. It's not a bad mod, not great or anything in my opinion, but it's still good. One of its major downfalls is it focuses too much on stuff. What I mean by this is they seemed more focused on being able to say they added new stuff than what purpose that stuff actually served. Like the save points, those honestly served no purpose and just kind of pull you out of immersion. I could list more examples, but you get the idea. A boss fight (especially if there's no actual boss) would just come off as extra stuff that was just thrown on for the purpose of being able to say you made a boss fight. Now I'm not saying you should just have the player walk outside and have the credits role (that would be just as bad) but you should definitely think of a more meaningful ending.

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(This post was last modified: 07-22-2012, 07:39 PM by Kman.)
07-22-2012, 07:38 PM
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Messages In This Thread
"Boss Fight" Ideas - by ApeCake - 07-22-2012, 02:45 PM
RE: "Boss Fight" Ideas - by ApeCake - 07-22-2012, 06:50 PM
RE: "Boss Fight" Ideas - by RawkBandMan - 07-22-2012, 07:01 PM
RE: "Boss Fight" Ideas - by Adny - 07-22-2012, 07:03 PM
RE: "Boss Fight" Ideas - by Kein - 07-22-2012, 07:59 PM
RE: "Boss Fight" Ideas - by Adny - 07-22-2012, 08:27 PM
RE: "Boss Fight" Ideas - by Bridge - 07-22-2012, 09:19 PM
RE: "Boss Fight" Ideas - by spukrian - 07-22-2012, 11:19 PM
RE: "Boss Fight" Ideas - by Macgyverthehero - 07-22-2012, 11:36 PM
RE: "Boss Fight" Ideas - by Prelauncher - 07-22-2012, 07:27 PM
RE: "Boss Fight" Ideas - by ApeCake - 07-22-2012, 07:34 PM
RE: "Boss Fight" Ideas - by Zaari - 07-22-2012, 07:38 PM
RE: "Boss Fight" Ideas - by Kman - 07-22-2012, 07:38 PM
RE: "Boss Fight" Ideas - by Kein - 07-22-2012, 10:52 PM
RE: "Boss Fight" Ideas - by ApeCake - 07-22-2012, 10:59 PM



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