Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee

Thread Rating:
  • 5 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
What would be "Proper Jumpscares?"
Alex Ros Offline
Senior Member

Posts: 447
Threads: 46
Joined: Aug 2012
Reputation: 20
RE: What would be "Proper Jumpscares?"

(11-29-2012, 01:55 PM)Adrianis Wrote: ...
On another note, there may not be a very well established games industry in Russia, but have you considered trying for independent development rather than trying to find a place to work? There are certainly enough video game players in Russia to support it
Everything is possible I think, so I am trying and learning and making. That's the best way to break-trough into an industry, any industry. You have to just invest your time and patience and just make something. That's the only way. And of course you're absolutely right I do not even think about "to find a place to work". The only thing I am thinking about is some sort of independent little studio, no other way. And that is truly possible.

P.S. Let's stop on that, it's really not right to flood so much. There's a PMs feature!
(This post was last modified: 11-29-2012, 02:43 PM by Alex Ros.)
11-29-2012, 02:41 PM
Website Find

Messages In This Thread
RE: What would be "Proper Jumpscares?" - by Adny - 08-15-2012, 06:56 PM
RE: What would be "Proper Jumpscares?" - by Froge - 08-15-2012, 07:36 PM
RE: What would be "Proper Jumpscares?" - by Adny - 08-15-2012, 08:11 PM
RE: What would be "Proper Jumpscares?" - by Alex Ros - 11-29-2012, 02:41 PM

Users browsing this thread: 1 Guest(s)